'AA-IR' - Diamondback

Introduction
Short-ranged, rear aspect only (Infrared) air to air missile. Cheap to equip and upgrade and highly accurate, and is the bane of many an unsuspecting player or enemy.

Usage
The Diamondback is a highly capable air-to-air weapon for its cheap upgrade cost and low avionics requirements. Its lock on cone is massive, allowing for shots at very odd angles off of the nose. It also has the agility and speed to catch up to targets locked onto at high angles, making it nearly inescapable. Like its larger Cobra cousin, it also comes with more ammo than other air-to-air missiles without upgrades, boasting two shots as opposed to most un-upgraded missiles' one.

It does however, have relatively short range — equivalent to micromissiles — and its infrared guidance limits it to only locking on from the rear, making it useless in a head on pass. Finally, its damage is quite low compared to other AAMs; while not a problem for downing light aeros such as SCHWALBEs or FALKEs, more durable targets begin to pop up as the days go on.

Still, for its cost the Diamondback is an incredibly lethal weapon in the right hands, capable of downing any light aero within range.