'RKT' - Dirk

'RKT'-Dirk
One of the 3 starting weapons, the Dirk acts as an introduction to the category of unguided rockets, and finds itself quickly outclassed by its unlockable successors. Like most rockets, it has no explosive radius on impact.

Usage
Like all other rockets, the Dirk is designed to act as an unguided ground-attack weapon. What sets the Dirk apart from it successors is its low payload and high fire rate.

When fully upgraded, the Dirk fires its payload about as fast as a Vulcan, giving it decent collateral effectiveness, and can also two-shot carrier engines reliably. Unfortunately, its low damage-per-round, short range and middling accuracy makes it outclassed by other options available. It is however rather cheap, at only 2400 scrap to upgrade rather than the 3000 or 4500 of most other weapons.

While its good base ammo stat can be increased easily by carrying two of the weapon at once, its low reload rate means that pilots may have to wait much longer for another full volley.