ZULU

Introduction
Low-speed, high durability bomber. Its low utility in dogfights is outshone by its high durability and bomb-carrying capacity.

Usage
The ZULU, alongside the ONI, is better suited to knocking out ground targets than anything else and is best suited for chipping away at scores of cash-yielding ground targets.

The ZULU is slow and armoured, but worth noting that this armour is best used to shrug off consecutive hits from AA guns and near-miss Flak; relying even on its fully upgraded HP to tank hits in a late-day dogfights can result in premature disaster. While sluggish the ZULU still has enough maneuverability to be on the defensive in a dogfight, and can be surprisingly resilient when paired with the Tailgun Countermeasure.

The ZULU's Payload allows it to carry most any ground-attack-oriented weapon, though heavier weapons such as the UB-2 require some fiddling to fit.

While capable of flying high and dropping bombs from a safe range/altitude, though this role may be best suited for other contenders such as the slower MEDVED and faster ONI. Rather, the ZULU is better suited for a mixed close/medium-range playstyle. Standoff weapons, such as the Aerotorpedo, GUN-H, and the UB-1 heavy bomb are a natural fit for the bomber.