MICROs

Description
MICROs are small, simple weapons. They can only be equipped in the top-most weapon slot of your load-out. This means that only one MICRO can be used at any given time. Most MICROs are small, fire-and-forget missiles (Micro-missiles), but there are also rockets and cannons.

Micro-missiles
Micro-missiles are capable of locking onto both Air and Ground targets and are always fire-and-forget. If fired without a lock, the missiles will fly in a straight line and either explode on impact, or explode after a short time. Micro-missiles can only lock and home on to one target at a time.

Micro-cannons/rockets
Micro-cannons/rockets act much the same as regular cannons/rockets with the exception that they fire in tandem and reload 2 ammo per reload cycle.

List
{| class="article-table" ! colspan="5" |

Cannons
! colspan="5" |
 * colspan="2" |TWIN-GUN
 * colspan="3" |BLASTER
 * colspan="3" |BLASTER

Rockets
! colspan="5" |
 * colspan="5" |MICRO-RKT
 * colspan="5" |MICRO-RKT

Missiles

 * MICRO
 * MICRO-T
 * MICRO-H
 * MICRO-S
 * ITANO
 * }
 * }

Tips & trivia

 * You can press "1" on keyboard, or "up" on an xinput controller's d-pad to instantly select the weapon in the MICRO slot.
 * Stock aircraft fire MICROs in tandem, meaning they fire two simultaneously. Modded Aeros do not always do this and some can fire volleys of large amounts simultaneously (depending on how the mod has been made).