'AA-IRMR' - Cobra

Introduction
Bigger and badder brother of the AA-IR Diamondback. Lacks the lock-on cone size of its smaller counterpart and comes with the inability to fire at targets in a head-on pass, but is nonetheless a reliable air-to-air missile, whether at short or medium

Usage
The Cobra deals an extra 33% more damage than the Diamondback, as well as possessing twice the range. This comes at a cost however: It has a smaller lock on cone, is slightly slower after launch, and is slightly less accurate than the Diamondback by virtue of not being as agile. It is also expensive to upgrade, being 1500/3000 scrap per upgrade as opposed to the Diamondback and Javelin's 1000/2000 scrap cost. Much like the Diamondback, it is an infrared missile and is limited to rear-aspect engagements only.

However, the extra damage and range make it incredibly useful for dogfighting both light and heavy air targets (often one to three-shotting anything short of a MEDVED or GRYPHON), and, while not having the same accuracy as the Diamondback it is still much more accurate than other air-to-air missiles at medium range. While it can still be out-turned by most aeros (SCHWALBEs and FALKEs), like the Diamondback comes with much more ammo and a faster reload than other air-to-air missiles.