'MICRO-H' - Heavy Micromissile

Summary
A micromissile variant designed with pure damage over speed and tracking in mind.

Usage
The MICRO-H is designed with successive attacks and versatile usage in mind (ie. hitting something until it dies). While it can attack all targets, it has trouble pursuing faster and more maneuverable planes. Buildings, naval units, slow moving bombers, and enemy aeros flying in a straight line or are not maneuvering away are prime targets.

Like the MICRO-T, it fires and reloads slower than the base MICRO — conserve shots to avoid running dry at inopportune times.

They are particularly useful on aircraft that lack other heavy damage output options when attacking static targets, though one could also skimp on the missile for TWIN-GUNs or MICRO-RKTs as other alternatives.