'MICRO-RKT' - Micro Rocket

Overview
Highly accurate rockets, designed to be a low cost and long ranged option for hitting static targets.

Usage
The Needle may at first glance seem no better than the Dirk rocket starter weapon. However, once upgraded, its main flaw––a pitiful starting damage––becomes nullified, and, alongside the TWIN-GUN is among the most damaging of the non-experimental weapons (one full volley + one extra shot only just barely kills an Aerodome). It also makes up for its lack of immediate impact with its high reload and extreme accuracy, making it useful against turrets and weak spots for sharpshooting players.

Since other planes can easily equip the Estoc -- which generally still surpasses the Micro-RKT in sheer effectiveness -- the Aeros best positioned to take advantage of this weapon are the SCHWALBE and FALKE, as well as any interceptor set lacking a solid ground attack option.

Because it launches from the micro weapon mounts instead of the center mount, it is less accurate when used on planes with wide mounts, such as the DRAKON or ROGUE II.

Trivia
While a full "magazine" of MK3 Micro RKTs amounts to 6x2 rockets fired in rapid sequence, the high reload means that a seventh shot will be fired almost immediately after, effectively "increasing" the ammo parameter by one on the final upgrade.